+16.000

spil gennemført på 4 uger

377.283

eksponeringer på tværs af 6 centre

246 timer

med brandet via gamification

+6.000

outbound klik

6 centre

med fysisk brandoplevelse

Other Cases

Højmark Rejser: Vind en skiferie
Formål: Brand Awareness på Højmark Rejser som skiferiedestination for børnefamilier
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